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DesignBeginner

Figma Deep Dive

Components, auto-layout, variables, and the professional workflows that save hours

Elena Vasquez teaches Figma from the inside — the system architecture behind the UI, not just the toolbar buttons.

4.7(1,203 reviews)
9,624 learners enrolled
6h total
2 lessons
EV
Elena Vasquez
Principal Designer, Systems
Figma Deep Dive — Design course
$149one-time
Preview first lesson

Demo only — no real charge. Clicking “Enroll” simulates enrollment.

30-day satisfaction guarantee

What you'll learn

  • Build a production component library with full variant coverage
  • Use variables and modes for multi-theme design files
  • Set up and maintain team libraries that scale with a growing design team
  • Collaborate effectively with engineers using inspect, handoff, and Dev Mode
  • Automate repetitive tasks with Figma plugins and the REST API

Curriculum

1 modules · 2 lessons · 6h total

  • The Figma mental model: frames, layers, and the canvas
    19 min
    Preview
  • Auto-layout: the logic behind the magic
    24 min

Requirements

  • A Figma account (free tier works for most lessons)
  • No prior Figma experience required — but design taste helps

About the instructor

EV

Elena Vasquez

Principal Designer, Systems

Former VP Design at Figma · Ex-Apple HIG team · 18 years in product design

Elena Vasquez spent a decade shaping the visual language of products used by hundreds of millions of people. At Figma she led the design systems initiative that became the industry standard for collaborative component architecture. Before that, she was part of Apple's Human Interface Guidelines team during the iOS 7 redesign. Her teaching philosophy centers on the belief that great design is a rigorous discipline, not a talent — one that can be learned, practised, and refined through deliberate study of constraint, hierarchy, and intent.

Full profile
Visual Systems Mastery — Design course
DesignIntermediate

Visual Systems Mastery

Elena Vasquez

4.9(847)
11h
24 lessons

Elena Vasquez teaches you to build design systems that scale from a single screen to an entire product suite — with the rigour she applied at Figma and Apple.